I have neglected to write for a while, have worked at different jobs since my last post and things have finally settled down. I figured I would start back up with something pretty simple I did tonight. My son was looking at my tunnel of doom demo and said it would be awesome on the Oculus Rift. So I figured I would try porting it. After a quick search I came across the oculus bridge project. The...
somethinghitme.com was registered 1 decade 9 years ago. It has a alexa rank of #6,293,584 in the world. It is a domain having .com extension. It is estimated worth of $ 240.00 and have a daily income of around $ 1.00. As no active threats were reported recently, somethinghitme.com is SAFE to browse.
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Somethinghitme. Code, demos and ideas. Game Dev Movement cheatsheet with examples. November 13, 2013. aka My Cheat Sheet of Helpful Code.
Somethinghitme. Code, demos and ideas. My sons first game Dark Slayer. June 22, 2012. darkslayer 300x257 My son Jacob decided to learn how to program.
Somethinghitme. Code, demos and ideas. Simple 2d Terrain With Midpoint Displacement. November 12, 2013. Codepen terrain. Screenshot from scrolling terrain ...
Somethinghitme. Code, demos and ideas. 3d Shading with Points. August 17, 2013. I was checking out some old books the other day and I came across Commodore ...
Somethinghitme. Code, demos and ideas. Michiganwakeup.com Site Design. June 25, 2010. Just finsihed up another site for a client, ...
May 25, 2010 ... Here is what I came up with http://www.somethinghitme.com/projects/canvaslightning/. Theres definitely a lot to be desired.
Somethinghitme. Code, demos and ideas. Current Project Canvas Shmup. January 26, 2012. Posting my most current project (well my most current that happens to ...
Somethinghitme. Code, demos and ideas. Turning canvas games into executables. March 29, 2012. ss1333030211 3125 288x300 This is something I've been looking ...
Somethinghitme. Code, demos and ideas. Glow Roids. February 07, 2012. Posting this for archival purposes. Its a game I made a few years back, was really my ...
Somethinghitme. Code, demos and ideas. Atari Rom Reader, and color picker. June 20, 2013. Wanted to share an interesting yet simple project I created the ...
Somethinghitme. Code, demos and ideas. Deep copying in JavaScript. Posted April 27, 2022. Deep copying / cloning in JavaScript. tldr; structuredClone ...
Personal Website: http://www.zombiegames.net External link. Blog: http://www.somethinghitme.com External link. Join to view Jason's full profile.
Jun 14, 2012 ... @AndrewMorton thanks for the mention, but my method is really susceptible to stack limitations (somethinghitme.com).
May 17, 2021 ... https://somethinghitme.com/2011/11/16/fake-2d-lighting-with-javascript/. If you're a game developer, this article may be commonplace.
Listen to Something Hit Me on Spotify. The Falcons · Song · 2012.
Creates heightmaps on Canvas. www.somethinghitme.com/2009/12/06/terrain-generation-with-canvas-and-javascript/ ...
Somethinghitme.com Designed for Wordpress | Personal Blog Somethinghitme.com · ITCC Intranet Redesign Designed and Developed | CSC ITCC Intranet Redesign ...
Platformer tutorial from www.somethinghitme.com used. Stack Overflow used for answers to questions. W3schools used for coding techniques. Music in Speedy Santa ...
http://www.somethinghitme.com/projects/jCrumb/ Added the CSS and the following moded JQuary to the root page and then modded the header to add the div ...
Feb 22, 2018 ... Honestly, the algorithm is fairly simple. http://www.somethinghitme.com/2013/11/11/simple-2d-terrain-with-midpoint-displacement/ is a great ...
... http://www.lighthouse3d.com/opengl/terrain/index.php%3Fmpd2 · http://www.somethinghitme.com/2009/12/06/terrain-generation-with-canvas-and-javascript/ ...
Feb 2, 2010 ... ... the single player implementation in its current state can be seen here http://www.somethinghitme.com/projects/canvaszom/ (please not the ...
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Last Modified: | 2022-06-19 2 years 4 months 4 weeks ago |
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